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//! `SpinButton` — pole liczbowe z edycją tekstową i przyciskami `▲`/`▼` (GTK4, w duchu libLuny).
//!
//! Standalone wariant liczbowy: tekst edytuje [`Entry`], a strzałki po prawej zwiększają/
//! zmniejszają wartość o krok. Wartość zmienia się dopiero po zatwierdzeniu edycji
//! ([`SpinButton::commit`], np. na `Enter` albo utratę fokusu).
use libluna_core::{Point, Rect, Theme};
use crate::ctx::PaintCtx;
use crate::entry::{Entry, TextInput};
use crate::icon;
/// Strzałka pola liczbowego.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SpinArrow {
Up,
Down,
}
/// Pole liczbowe.
#[derive(Debug, Clone, Default)]
pub struct SpinButton {
entry: Entry,
value: f64,
min: f64,
max: f64,
step: f64,
digits: usize,
arrows_hover: Option<SpinArrow>,
}
impl SpinButton {
/// Pole z wartością w zakresie `min..max`, krokiem 1 i bez miejsc po przecinku.
pub fn new(value: f64, min: f64, max: f64) -> Self {
let value = value.clamp(min, max);
let mut entry = Entry::new("");
entry.set_text(format_number(value, 0));
Self {
entry,
value,
min,
max,
step: 1.0,
digits: 0,
arrows_hover: None,
}
}
pub fn step(mut self, step: f64) -> Self {
self.step = step.abs().max(f64::EPSILON);
self
}
/// Liczba miejsc po przecinku (formatowanie wartości).
pub fn digits(mut self, digits: usize) -> Self {
self.digits = digits;
self.entry.set_text(format_number(self.value, digits));
self
}
pub fn value(&self) -> f64 {
self.value
}
pub fn min(&self) -> f64 {
self.min
}
pub fn max(&self) -> f64 {
self.max
}
pub fn is_focused(&self) -> bool {
self.entry.is_focused()
}
pub fn set_focused(&mut self, focused: bool) {
self.entry.set_focused(focused);
}
/// Ustawia wartość (przyciętą do zakresu) i Odświeża tekst.
pub fn set_value(&mut self, value: f64) {
self.value = value.clamp(self.min, self.max);
self.entry.set_text(format_number(self.value, self.digits));
}
pub fn inc(&mut self) {
self.set_value(self.value + self.step);
}
pub fn dec(&mut self) {
self.set_value(self.value - self.step);
}
/// Zatwierdza edycję tekstową: parsuje wpis i przycina do zakresu.
pub fn commit(&mut self) {
match self.entry.text().trim().parse::<f64>() {
Ok(v) => self.set_value(v),
Err(_) => self.entry.set_text(format_number(self.value, self.digits)),
}
}
pub fn height(&self, theme: &Theme) -> f64 {
theme.metrics.entry.height
}
/// Szerokość kolumny strzałek po prawej.
pub fn arrows_width(&self, theme: &Theme, rect: Rect) -> f64 {
theme
.metrics
.stepper
.button
.clamp(0.0, (rect.width() * 0.5).max(0.0))
}
/// Prostokąt strzałki `Up`/`Down`.
pub fn arrow_rect(&self, rect: Rect, theme: &Theme, arrow: SpinArrow) -> Rect {
let w = self.arrows_width(theme, rect);
let half = rect.height() / 2.0;
let y = match arrow {
SpinArrow::Up => rect.y(),
SpinArrow::Down => rect.y() + half,
};
Rect::from_xywh(rect.right() - w, y, w, half)
}
pub fn arrow_at(&self, rect: Rect, theme: &Theme, p: Point) -> Option<SpinArrow> {
[SpinArrow::Up, SpinArrow::Down]
.into_iter()
.find(|&a| self.arrow_rect(rect, theme, a).contains(p))
}
pub fn set_arrows_hover(&mut self, hover: Option<SpinArrow>) {
self.arrows_hover = hover;
}
/// Obsługuje klik w strzałkę: zmienia wartość. Zwraca `true`, gdy trafiono.
pub fn click_at(&mut self, rect: Rect, theme: &Theme, p: Point) -> bool {
match self.arrow_at(rect, theme, p) {
Some(SpinArrow::Up) => {
self.inc();
true
}
Some(SpinArrow::Down) => {
self.dec();
true
}
None => false,
}
}
pub fn paint(&self, ctx: &mut PaintCtx, rect: Rect) {
let theme = *ctx.theme;
let w = self.arrows_width(&theme, rect);
let mut entry = self.entry.clone();
entry.set_trailing_space(w + 6.0);
entry.paint(ctx, rect);
let m = theme.metrics.entry;
for arrow in [SpinArrow::Up, SpinArrow::Down] {
let ar = self.arrow_rect(rect, &theme, arrow);
if self.arrows_hover == Some(arrow) {
ctx.scene.fill_rounded_rect(
ar,
theme.radius.small,
theme.colors.shade.scale_alpha(1.8),
);
}
let c = ar.center();
let size = m.icon * 0.22;
match arrow {
SpinArrow::Up => icon::chevron_up(ctx, theme.colors.dim_text, c, size, 1.8),
SpinArrow::Down => icon::chevron_down(ctx, theme.colors.dim_text, c, size, 1.8),
}
}
// Cienka kreska oddzielająca strzałki od pola.
ctx.scene.fill_rect(
Rect::from_xywh(
rect.right() - w - 2.0,
rect.y() + 5.0,
1.0,
(rect.height() - 10.0).max(0.0),
),
theme.colors.border,
);
}
}
impl TextInput for SpinButton {
fn insert_str(&mut self, s: &str) {
self.entry.insert_str(s);
}
fn insert_char(&mut self, c: char) {
self.entry.insert_char(c);
}
fn backspace(&mut self) {
self.entry.backspace();
}
fn delete_forward(&mut self) {
self.entry.delete_forward();
}
fn move_left(&mut self) {
self.entry.move_left();
}
fn move_right(&mut self) {
self.entry.move_right();
}
fn home(&mut self) {
self.entry.home();
}
fn end(&mut self) {
self.entry.end();
}
fn move_left_selecting(&mut self, shift: bool) {
self.entry.move_left_selecting(shift);
}
fn move_right_selecting(&mut self, shift: bool) {
self.entry.move_right_selecting(shift);
}
fn home_selecting(&mut self, shift: bool) {
self.entry.home_selecting(shift);
}
fn end_selecting(&mut self, shift: bool) {
self.entry.end_selecting(shift);
}
fn select_all(&mut self) {
self.entry.select_all();
}
fn clear_selection(&mut self) {
self.entry.clear_selection();
}
}
fn format_number(value: f64, digits: usize) -> String {
if digits == 0 {
format!("{}", value.round() as i64)
} else {
format!("{value:.digits$}")
}
}
#[cfg(test)]
mod tests {
use super::*;
fn rect() -> Rect {
Rect::from_xywh(0.0, 0.0, 120.0, 34.0)
}
#[test]
fn value_is_clamped_and_formatted() {
let mut s = SpinButton::new(5.0, 0.0, 10.0);
assert_eq!(s.value(), 5.0);
s.set_value(99.0);
assert_eq!(s.value(), 10.0);
s.set_value(-3.0);
assert_eq!(s.value(), 0.0);
assert_eq!(s.entry.text(), "0");
}
#[test]
fn arrows_change_value() {
let theme = Theme::light();
let mut s = SpinButton::new(2.0, 0.0, 10.0).step(3.0);
let up = s.arrow_rect(rect(), &theme, SpinArrow::Up).center();
let down = s.arrow_rect(rect(), &theme, SpinArrow::Down).center();
assert!(s.click_at(rect(), &theme, up));
assert_eq!(s.value(), 5.0);
assert!(s.click_at(rect(), &theme, down));
assert_eq!(s.value(), 2.0);
// Klik w pole (nie w strzałkę) nie zmienia wartości.
assert!(!s.click_at(rect(), &theme, Point::new(10.0, 17.0)));
}
#[test]
fn commit_parses_and_clamps() {
let mut s = SpinButton::new(1.0, 0.0, 10.0);
s.entry.set_text("7");
s.commit();
assert_eq!(s.value(), 7.0);
s.entry.set_text("bzdury");
s.commit();
assert_eq!(s.value(), 7.0); // przywrócone formatowanie
assert_eq!(s.entry.text(), "7");
s.entry.set_text("999");
s.commit();
assert_eq!(s.value(), 10.0);
}
#[test]
fn digits_formatting() {
let s = SpinButton::new(2.5, 0.0, 10.0).digits(2);
assert_eq!(s.entry.text(), "2.50");
}
}